R.S. Queue Mission - Unfinished
R.S. Queue Mission ("A Rescue Mission")
A NASA crew is stranded on Venus after a critical mission failure—and there's only one machine left that can bring them home.
Meet R.S., short for Rover Savior: a loyal but aging rover still stationed on the planet’s surface. With limited power, memory, and movement, it’s up to you to program a sequence of commands that will guide R.S. to the astronauts—and then safely back.
But there’s a twist.
R.S. can only execute the following actions:
- Accelerate
- Stop
- Turn Around
- Jump
You'll build a queue of instructions, each with a specific action and wait time. Once R.S. reaches the crew, it will reverse the instruction list to make its way home. Plan ahead: every move counts, and R.S.'s battery drains fast.
Can you craft the perfect command list to pull off this high-stakes rescue? Time to queue up and save the day.
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Author | Pectoralex |
Genre | Platformer, Puzzle |
Made with | Godot |
Comments
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The game is great! It matches the theme really well and I love the little story of R.S, although I did find a bug, as soon as you turn around after collecting the human, if you press play it will teleport the robot back to the exit with the human causing you to win the level. Other than that the game is challenging and fun and I really like it.
Thanks! I did notice it but wasn’t able to fix it before the deadline.
I made this game out of a challenge to myself to join two jams with one game. The deadline for the second one was 2 hours later so I submitted the fixed version there if you want to check it out: https://pectoralex.itch.io/rs-queue-mission-2
I don't know if I'm doing something wrong but the wait time function doesn't work at all. The instructions get executed at the start.
Hi, I understand the confusion but that’s intended. The action is executed and then it will wait the wait time.
Ok thanks!